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Here we are a month or two later and its considered “retail” ready. I purchased the early access so that I could be part of the development process, which I was expecting to last 12-18 months.
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This game is no way or shape ready to be considered a final release. I take this route a lot and can say attention has been made towards the skylines of both these towns and ports, which again is a nice touch. You’re currently limited to 3 missions, which is understandable given it’s Early Access, each with a different boat and in different conditions. You get a nice sense of scale when captaining a large ferry that I really enjoy. Being able to walk around the bridge is awesome too. You can control your ship via keyboard or just using the mouse to handle the levers and switches yourself. This looks promising! You can see there’s been a lot of thought and detail put in so far. This could be a cracking little game! Steam Reviews This is an Early access so the options are a little limited but so far it has a very solid base to build from. The game looks like it has a great deal of potential and I look forward to seeing the development and evolution of this game. More options in the graphics settings etc.The time skip button didn’t seem to work for me.AI crew on the bridge (its a little bit lonely as the captain).Maybe a management aspect to build a shipping company up.The game mechanic to transport deliveries (goods or people) from port to port.More ships and tasks to complete (I realize this is Early access so this will be in development).A Tutorial to introduce the player to the controls etc.Need to work on (would like to see added): An enjoyable & rewarding experience Bayonetta 2.Game mechanics (controls/ship handling/other craft) is good Weather effects are impressive.The audio for both ship effects and ambient sound is good.This game has a very solid set of game mechanics from the helm controls to the handling of the ships, all have a feeling of authenticity that I hope will be built upon with the continued development. This game is a core product for the development team and will continue to be supported post launch with new updates and DLC. Included is a detailed Mission editor which allows players to adjust wave height, create a selection of triggers and spawn AI ships.
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